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火星求生 v20190529升级档+免DVD补丁CODEX版

火星求生 v20190529升级档+免DVD补丁CODEX版

  • 补丁类型:其他补丁
  • 更新时间:2021-07-31
  • 补丁语言:英文,中文

所属游戏:火星求生

补丁标签:
补丁详情

1.解压缩2.运行update目录下的EXE安装升级档3.复制codex目录下的文件到游戏目录覆盖4.开始游戏

补丁使用说明

1.安装《火星求生》CODEX版游戏:Surviving.Mars.Green.Planet-CODEX
2.安装本升级档

机翻:

更新v20190529:
绿色星球:
修正了几个游戏冻结(社区报告,与RC运输在savegames和推土机有关)
固定的地形信息显示在信息框在savegames开始没有绿色星球
固定运输优化技术应用于钢筋混凝土推土机
固定湖泊检查当地(实际)温度以确定冻结状态(不是全球温度)
固定地形建筑的放大升级考虑到超载放大突破
固定钢筋混凝土运输与开放农作物互动
固定无休止的(有毒或水)雨
固定户外农场收获不被无人机收集
在开放农场的工具提示中添加了收获信息
添加了在禁用地形生成时检查突破可用性的功能

太空竞赛:
修正了无人机在破坏后复活的问题
固定飞行无人机受爆炸影响时,太高
固定先进的斯特林发电机热输出在寒冷地区/在寒潮期间

项目莱卡犬:
增加了牧场和牧场外的百科全书条目

主要的游戏:
修正了在地图边界建造建筑时的崩溃
修正了一些与小精灵有关的游戏冻结(圣埃尔莫的火焰之谜)
固定游戏冻结发生时,无人驾驶飞机被摧毁,而在车上的漫游者
修正了旧的savegames在接受交易报价/转换着陆平台时不应用当前逻辑的问题
固定的savegames显示种子作为农作物在游戏中没有绿色星球
固定的无人机卸载资源从远征火箭时,资源加载的RC运输
固定事件效果在事件完成后继续(“无人机原型”中的破无人机)
固定显示工具提示在“清除”按钮在Infopanel
固定显示圆顶半径
修正了相机的问题,而缩小在进行中的marsquake
固定无人机行为时,改变优先建设期间(建筑不再取消)
固定资源分配时,摧毁建筑物
修正了从行星异常中选择无效事件的脚本逻辑
固定的殖民者生活在托儿所(是时候长大了!)
固定火箭货物显示从远征返回
火箭建造后,固定的着陆平台变得无法使用
修正了贸易火箭在自动模式下接受错误数量的资源
固定大型倾倒场地资讯网滑块的行为,以处理所需数量的废石(只适用于控制者)
固定的用户界面规模不允许乘客选择时设置为最大
添加鼠标悬停并单击声音到主菜单新闻提要
在建造火箭时增加了单独的点和固定的无人机方位
经纬度坐标不再被翻译为允许在非英语版本的游戏中共享坐标

造型:
为FX元素添加了调整功能(声音、贴花、光线、颜色、粒子)
为动物和植物添加了修改功能
添加技术领域ModItem
添加消息,以指示检测到的脚本错误是否与mod相关
将竞争殖民地的表转换为全局表,以便更容易地修改
改装文档更新

PS4版本具体:
固定连接PDX帐户时退出PSN和重新启动控制台

修复下列附加内容的Art asset:
绿色的地球
太空竞赛
项目莱卡犬
数字豪华版
殖民地设计集

Update v20190529:
Green Planet:
Fixed several game freezes (reported by the community, related to RC transports in savegames, and Dozers)
Fixed terraforming info showing in infopanels in savegames started without Green Planet
Fixed Transport Optimization tech applying to RC Dozer
Fixed Lakes to check local (actual) temperature to determine frozen state (not global temperature)
Fixed terraforming buildings' Amplify upgrades to take into account Overcharge Amplifications breakthrough
Fixed RC Transport interacting with Open Farm crops
Fixed endless (toxic or water) rains
Fixed Outdoor Farms harvest not being collected by Drones
Added harvest information in tooltip of Open Farm
Added check for breakthrough availability when terraforming is disabled

Space Race:
Fixed flying Drones coming back to life after destruction 
Fixed flying Drones affected by explosions when too high
Fixed Advanced Stirling Generator heat output in a cold area/during cold wave

Project Laika:
Added Encyclopedia entries for Ranch and Outside Ranch

Main Game:
Fixed crash when constructing buildings at the map border
Fixed several game freezes related to wisps (St Elmo's Fire Mystery)
Fixed game freeze occurring when a Drone is destroyed while embarked on a Rover
Fixed old savegames not applying current logic when accepting trade offers/converting Landing Pads
Fixed savegames displaying Seeds as farm crops in games without Green Planet
Fixed Drones unloading resources from Expedition Rocket when resources are loaded by RC Transport
Fixed events effects continuing when the event is completed (broken Drones in "Drone Prototypes")
Fixed display of tooltip in "Clear" button in Infopanel
Fixed display of dome radius
Fixed camera issue while zooming out during an ongoing marsquake
Fixed Drone behaviour when changing priority during construction (building is no longer cancelled)
Fixed resource allocation when destroying buildings
Fixed scripting logic choosing invalid events from planetary anomalies
Fixed colonists living in the nursery (it's time to grow up!)
Fixed Rocket cargo display when returning from expedition
Fixed Landing Pads becoming unusable after rocket construction
Fixed Trade Rockets accepting wrong amount of resources in automated mode
Fixed Large Dumping Site infopanel slider behaviour for desired amount of waste rock (controller-only)
Fixed UI scale not allowing passenger selection when set to maximum
Added hover and click sounds to main menu news feed
Added separate spots and fixed orientation of drones when constructing Rockets
Latitude and longitude coordinates are no longer translated to allow coordinates sharing in non-English versions of the game

Modding:
Added modding functionality for FX elements (sound, decal, light, colorization, particles)
Added modding functionality for Animals & Vegetation
Added Tech Field ModItem
Added message to indicate if a detected scripting error is related to a mod
Tables for Rival Colonies converted to global for easier modding
Updated modding documentation

PS4 version specific:
Fixed linking PDX account when exiting PSN and restarting console

Art asset fixes for the following additional content:
Green Planet
Space Race
Project Laika
Digital Deluxe Edition
Colony Design Set

by CODEX

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